But we fast forward to 2011, where Saints Row The Third evolved the franchise and started to make a name for itself. I really liked playing it at the time, which was in 2008 and I was 13 years old. 2 was where I began with the franchise due to owning a PS3 at the time. It had gangs, shitty dialogue from pimps, and a basic story. The Saints Row franchise started in 2006 as a very deliberate Grand Theft Auto copycat. I say all this while also being of the mind that I still enjoyed my time with it, even if everything else was as bland and empty as it was. Generic missions, lackluster bosses in both personality and mechanics, a general feeling of emptiness. But why does it feel dated? Mainly, because of how the game encompasses alot of the same design decisions that most open world games left behind, or are criticized for still having. 5 years later, it finally released and it already feels dated. There are stories abound of this title being delayed, then changing hands, then putting its coveted cloud technology only on the multiplayer, etc. It was 7 months after the launch of the Xbox One and the PR disaster that originally came with it. With Crackdown 3, this game was announnced in 2014 at E3. It also added new features, such as a new enemy faction, that players did not gravitate towards. It later received a sequel that was heavily panned and loathed in 2010, in which it delved away from some of the key components of the franchise. ![]() ![]() Mostly, due to the game doing new mechanics and ideas in the open world genre that was unheard of at the time. I have never played this, but the general consensus I gather from reviews, critics, and people who owned an Xbox 360 at the time, garnered general praise. Crackdown 3 is the third title in a franchise held by Microsoft (Xbox Game Studios as of this writing) when its first title debuted in 2007. To delve into this, we need to go into how this game got to where it currently stands. But in actuallity, the discussions I really want to see start coming up is what is the template in which most people enjoy their open world games in? I completed Crackdown 3 recently and there is a great discussion to be had on what it means to apply value to a game when you are able to play it through a Netflix style subscription via Xbox Game Pass at a very lower price, or paying a full $60 with taxes and such.
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